Recover +105
Druid General
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2 sec.
Restores 776 HP every 2 seconds to target for 25 seconds.
If you possess Nature's Power, it will consume one to recover 460 HP.
ID: 493528
Antidote
Druid GeneralLevel: 4
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from poison.
ID: 493535
Savage Blessing +105
Druid GeneralLevel: 8
Uses: 595 MP
Spell Type: MagicalRadius: 80
Instant
Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.4% + 1490.This effect will cease if source is too far or dead.
ID: 493531
Earth Pulse +105
Druid GeneralLevel: 12
Uses: 680 MPRange: 150
Spell Type: MagicalRadius: 150
InstantCooldown: 15 sec.
The power of Mother Earth strikes the targets in a straight line before you causing 817.5 + 0.3 x Intelligence of Earth damage.
(This skill stat will increase and decrease based on equipment and target strength.)
ID: 493540
Mother Earth's Protection
Druid GeneralLevel: 15
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.
ID: 493558
Knowledge of Nature +105
Druid GeneralLevel: 16
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
ID: 493551
Concentration Prayer
Druid GeneralLevel: 28
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Maximum MP, Physical Damage and Magical Damage.
Benefits will scale with your Gear Score.
This effect will cease if source is too far or dead.
ID: 493530
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment.
Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Shield of Discipline +55
Druid/KnightLevel: 15
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds.
Also deals 100 Light damage to the attacking spell caster.
While in effect, it recovers 580 HP to raid members within 100 range every 5 seconds.
(Shield must be equipped.)
The maximum level of this skill is 55.
ID: 1490743
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Druid/KnightLevel: 20
Increases Stamina and Wisdom by (current Stamina/Wisdom + 172.7) x 15.7% + 172.7.
ID: 1490745
Enhanced Armor +55
Druid/KnightLevel: 25
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds.
Also reduces received damage by 8.7% but increases aggro by 80%.
The maximum level of this skill is 55.
ID: 1490746
Holy Strike +105
Druid/KnightLevel: 50
Uses: 765 MPRange: 150
Spell Type: Physical/Blunt
Casting Time: 2 sec.Cooldown: 4 sec.
Inflicts 1930 + 5 x WIS Light damage to target and increases damage taken by them by 5% for 5 seconds.
Also applies Light Strike Punishment to caster.
ID: 1490750
Punishment +105
Druid/KnightLevel: 60
Uses: 1% MPRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 3 sec.
Only usable under effect of Light Strike Punishment.
Inflicts 1595 + 5 x WIS Light damage to target. Each successful hit will restore 768.8 HP to raid members within 200 radius of target.
ID: 1490751
Earth Arrow +105
Druid Primary Only
Uses: 204 MPRange: 150
Spell Type: Magical
Casting Time: 2 sec.
The power of Mother Earth manifests in your hand causing 1003.2 + 0.5 x INT of Earth Damage to your target. Grants 1 point of Nature's Power.
ID: 493538
Purify
Druid Primary OnlyLevel: 2
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from curses.
ID: 493534
Briar Entwinement +105
Druid Primary OnlyLevel: 2
Uses: 255 MPRange: 150
Spell Type: Magical
Instant
Pours the power of Mother Earth into your target causing every second 3007.5 Earth Damage for 12 seconds.
ID: 493539
Restore Life +105
Druid Primary OnlyLevel: 6
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2 sec.
Condenses the power of Mother Earth to restore 753.8 HP to your target.
ID: 493526
Blossoming Life +105
Druid Primary OnlyLevel: 10
Uses: 1190 MPRange: 200
Spell Type: Magical
Instant
Lets your target regenerate 5.2% HP every 3 seconds for 18 seconds.
ID: 493527
Rebirth
Druid Primary OnlyLevel: 12
Uses: 150 MPRange: 150
Spell Type: Magical
Casting Time: 5 sec.
Uses the power of nature to revive your target. Reduces death debt by 30%.
If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them.
(Cannot be used in combat.)
ID: 493537
Weakening Seed +105
Druid Primary OnlyLevel: 14
Uses: 850 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Plants a seed into your target's body reducing its defenses by 18.8% for 20 seconds, and restores 1 point of Nature's Power.
ID: 493546
Shield of Light
Druid/KnightLevel: 15
Shield of Discipline will now restore HP to raid members withing 100 range every 5 seconds.
ID: 1490639
Rockslide +105
Druid Primary OnlyLevel: 18
Uses: 425 MPRange: 150
Spell Type: Magical
InstantCooldown: 8 sec.
Hits your target with falling stones after 5 seconds causing 1615 + 0.3 x Intelligence of Earth Damage.
Restores 1 point of Nature's Power.
ID: 493543
Conscious Resilience
Druid/KnightLevel: 20
Resilience additionally increases Wisdom.
ID: 1490640
Knowledge of the Earth +55
Druid Primary OnlyLevel: 22
Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 104% and your Earth resistance by 41.6.
The maximum level of this skill is 55.
ID: 493550
Binding Silence
Druid Primary OnlyLevel: 24
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Causes 100 Earth Damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown. If the interrupted spell has no cooldown time, all spells will receive a cooldown of 3 seconds.)
ID: 493541
Holy Light Armor
Druid/KnightLevel: 25
Enhanced Armor additionally decreases damage dealt to you but increases aggro.
ID: 1490641
Curing Seed +55
Druid Primary OnlyLevel: 26
Uses: 1036 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Plants a healing seed into your target's body increasing the efficiency of heals received by 14.9% for 30 seconds.
The maximum level of this skill is 55.
ID: 493547
Vitalization +105
Druid Primary OnlyLevel: 30
Uses: 1700 MPRange: 200
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increase target's Physical Attack Speed and Casting Speed by 29.3% for 12 seconds.
ID: 493532
Mother Earth's Shield +55
Druid/KnightLevel: 30
Increases shield's defense by 37%.
The maximum level of this skill is 55.
ID: 1490642
Sandstorm +105
Druid Primary OnlyLevel: 30
Uses: 1190 MPRange: 150
Spell Type: MagicalRadius: 75
Channel Time: 2 sec.Cooldown: 2 sec.
Summons a large amount of sand and stones causing 3623.4 + 0.4 x INT of Earth Damage to multiple targets in range.
ID: 493542
Rock Protection +55
Druid Primary OnlyLevel: 32
Uses: 420 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Makes your body as hard as rock reducing damage taken by 100% for 5 seconds.
The maximum level of this skill is 55.
ID: 493544
Spirit Guidance +55
Druid Primary OnlyLevel: 34
Uses: 1400 MPRange: 150
Spell Type: Magical
Casting Time: 1 sec.Cooldown: 30 sec.
Consumes 1 point of Nature's Power, channeling it into your target, making it friendly for 16.2 seconds. (Cannot be used on players. If your reputation has a negative value, the target will still regard you as an enemy.)
The maximum level of this skill is 55.
ID: 493536
Shield of Life
Druid/KnightLevel: 35
Equipment: Shield
Uses: 10% MP
Spell Type: MagicalRadius: 100
InstantCooldown: 1 Minute(s) 30 sec.
Using your mighty shield, you grant raid members within 100 range a Shield of Life, reducing all damage taken by 40% for 10 seconds.
ID: 1490643
Mother Earth's Fountain +105
Druid Primary OnlyLevel: 38
Uses: 1020 MPRange: 200
Spell Type: MagicalRadius: 100
InstantCooldown: 4 sec.
Restores 249.1 HP to your friendly targets within a range of 100 around the target of your spell.
If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 1015 HP.
ID: 493529
Mana Surge +55
Druid/KnightLevel: 40
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Mana cost for all skills is reduced by 50% for 30 seconds.
The maximum level of this skill is 55.
ID: 1490644
Mother Nature's Wrath +105
Druid Primary OnlyLevel: 44
Uses: 1105 MPRange: 150
Spell Type: Magical
InstantCooldown: 10 sec.
Deals 1446 + 0.3 x INT of Earth Damage to the target. Also causes 2640.8 Earth damage every second for 12 seconds.
Also restores 1 point of Nature's Power.
ID: 493549
Blessing of Light +105
Druid/KnightLevel: 45
Increases Light damage by 109% and Healing by 8.7%.
ID: 1490645
Light Strike
Druid/KnightLevel: 50
Increases cast time for Holy Strike and changes it to a ranged magical damage spell.
Holy Strike increases damage dealt to target. Applies Light Strike Punishment effect to caster for 15 seconds.
ID: 1490646
Elemental Punishment
Druid/KnightLevel: 60
Punishment cooldown is reduced to 3 seconds and it is changed to a ranged magical damage spell that heals raid members within range, but requires target to be under effect of Light Strike Punishment.
ID: 1490647
Knowledge of Earth and Light
Druid/KnightLevel: 70
Using Holy Strike will provide an effect which allows you to cast while walking.
Also reduces cooldown time of Focus of Mother Nature.
ID: 1490648
Focus of Mother Nature
Druid/KnightLevel: 70
Spell Type: Magical
InstantCooldown: 60 sec.
Increases Healing and Magical Damage by 30% for 15 seconds.
While it is active, your spells won't consume Nature's Power.
ID: 1490749