Druid General

Antidote
Druid GeneralLevel: 4
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from poison.
ID: 493535
Earth Pulse +105
Druid GeneralLevel: 12
Uses: 680 MPRange: 150
Spell Type: MagicalRadius: 150
InstantCooldown: 15 sec.
The power of Mother Earth strikes the targets in a straight line before you causing 817.5 + 0.3 x Intelligence of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 493540
Mother Earth's Protection
Druid GeneralLevel: 15
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.
ID: 493558
Knowledge of Nature +105
Druid GeneralLevel: 16
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
ID: 493551
Recover +105
Druid/ScoutLevel: 20
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2 sec.
Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP. Additionally will recover 267 HP every 2 seconds for 6 seconds as long as target is not you.
ID: 494061
Concentration Prayer
Druid GeneralLevel: 28
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Maximum MP, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
ID: 493530
Savage Blessing +105
Druid/ScoutLevel: 45
Uses: 595 MP
Spell Type: MagicalRadius: 80
Instant
Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 20.9% + 2980.This effect will cease if source is too far or dead.
ID: 1492472

Scout General

Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Scout General
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one shot at the target causing 354.9% ranged weapon DPS.
ID: 490423
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
ID: 490420
Blood Arrow +105
Scout GeneralLevel: 12
Spell Type: Physical
Instant
Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2.0% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 490434
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 48.5%. The maximum level of this skill is 55.
ID: 490505

Druid Primary Only

Earth Arrow +105
Druid Primary Only
Uses: 204 MPRange: 150
Spell Type: Magical
Casting Time: 2 sec.
The power of Mother Earth manifests in your hand causing 1003.2 + 0.5 x INT of Earth Damage to your target. Grants 1 point of Nature's Power.
ID: 493538
Purify
Druid Primary OnlyLevel: 2
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from curses.
ID: 493534
Briar Entwinement +105
Druid Primary OnlyLevel: 2
Uses: 255 MPRange: 150
Spell Type: Magical
Instant
Pours the power of Mother Earth into your target causing every second 3007.5 Earth Damage for 12 seconds.
ID: 493539
Restore Life +105
Druid Primary OnlyLevel: 6
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2 sec.
Condenses the power of Mother Earth to restore 753.8 HP to your target.
ID: 493526
Focus of Mother Nature
Druid Primary OnlyLevel: 10
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Increases Physical Damage and Magical Damage by 30% for 15 seconds. While it is active, your spells won't consume Nature's Power.
ID: 493548
Blossoming Life +105
Druid Primary OnlyLevel: 10
Uses: 1190 MPRange: 200
Spell Type: Magical
Instant
Lets your target regenerate 5.2% HP every 3 seconds for 18 seconds.
ID: 493527
Rebirth
Druid Primary OnlyLevel: 12
Uses: 150 MPRange: 150
Spell Type: Magical
Casting Time: 5 sec.
Uses the power of nature to revive your target. Reduces death debt by 30%. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)
ID: 493537
Weakening Seed +105
Druid Primary OnlyLevel: 14
Uses: 850 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Plants a seed into your target's body reducing its defenses by 18.8% for 20 seconds, and restores 1 point of Nature's Power.
ID: 493546
Rockslide +105
Druid Primary OnlyLevel: 18
Uses: 425 MPRange: 150
Spell Type: Magical
InstantCooldown: 8 sec.
Hits your target with falling stones after 5 seconds causing 1615 + 0.3 x Intelligence of Earth Damage. Restores 1 point of Nature's Power.
ID: 493543
Life Guide
Druid/ScoutLevel: 20
Causes you to recover HP every 2 seconds when you use Recover.
ID: 494020
Knowledge of the Earth +55
Druid Primary OnlyLevel: 22
Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 104% and your Earth resistance by 41.6. The maximum level of this skill is 55.
ID: 493550
Binding Silence
Druid Primary OnlyLevel: 24
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Causes 100 Earth Damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown. If the interrupted spell has no cooldown time, all spells will receive a cooldown of 3 seconds.)
ID: 493541
Healing Arrows +105
Druid/ScoutLevel: 25
Equipment: Ranged Weapon
Uses: 10% MPRange: 150
Spell Type: MagicalRadius: 100
InstantCooldown: 8 sec.
Restores 318.4 HP every 2 seconds to all raid members in range. Lasts for 15 seconds. If you possess Nature's Power, it automatically will consume 1 point of Nature's Power to enhance abilities and restore 398 HP. (Requires ranged weapon.)
ID: 494021
Curing Seed +55
Druid Primary OnlyLevel: 26
Uses: 1036 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Plants a healing seed into your target's body increasing the efficiency of heals received by 14.9% for 30 seconds. The maximum level of this skill is 55.
ID: 493547
Vitalization +105
Druid Primary OnlyLevel: 30
Uses: 1700 MPRange: 200
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increase target's Physical Attack Speed and Casting Speed by 29.3% for 12 seconds.
ID: 493532
Group Exorcism
Druid/ScoutLevel: 30
Uses: 70 MPRange: 150
Spell Type: MagicalRadius: 50
Casting Time: 1 sec.Cooldown: 10 sec.
Requires 1 point of Nature's Power. Removes harmful effects from multiple friendly targets within a range of 50.
ID: 494217
Sandstorm +105
Druid Primary OnlyLevel: 30
Uses: 1190 MPRange: 150
Spell Type: MagicalRadius: 75
Channel Time: 2 sec.Cooldown: 2 sec.
Summons a large amount of sand and stones causing 3623.4 + 0.4 x INT of Earth Damage to multiple targets in range.
ID: 493542
Rock Protection +55
Druid Primary OnlyLevel: 32
Uses: 420 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Makes your body as hard as rock reducing damage taken by 100% for 5 seconds. The maximum level of this skill is 55.
ID: 493544
Warm Spring +105
Druid/ScoutLevel: 35
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Consumes 5 point of Nature's Power. Raid members within a range of 100 recover 502.5 + 5.0% MP every 2 seconds. Upon use, immediately recover 5.0% MP to you. This effect will cease if source is too far or dead.
ID: 494366
Mother Earth's Fountain +105
Druid Primary OnlyLevel: 38
Uses: 1020 MPRange: 200
Spell Type: MagicalRadius: 100
InstantCooldown: 4 sec.
Restores 249.1 HP to your friendly targets within a range of 100 around the target of your spell. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 1015 HP.
ID: 493529
Mother Earth's Blessing +105
Druid/ScoutLevel: 40
Uses: 680 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases your Healing by 15.5% for 20 seconds.
ID: 494367
Mother Nature's Wrath +105
Druid Primary OnlyLevel: 44
Uses: 1105 MPRange: 150
Spell Type: Magical
InstantCooldown: 10 sec.
Deals 1446 + 0.3 x INT of Earth Damage to the target. Also causes 2640.8 Earth damage every second for 12 seconds. Also restores 1 point of Nature's Power.
ID: 493549
Brilliance of Nature
Druid/ScoutLevel: 45
Increases your maximum amount of Nature's Power up to 15. Also empowers Savage Blessing but weakens Concentration Prayer.
ID: 494931
Spring Flower Eulogy
Druid/ScoutLevel: 50
When casting Camellia Flower, if the target's HP is lower than 50%, the effect will automatically be stacked 3 times. There is also a chance of restoring 1 Nature's Power to you. When Camellia Flower ends, it will restore additional HP and reduce cooldown of Warm Spring slightly.
ID: 494932
Camellia Flower +105
Druid/ScoutLevel: 60
Uses: 35 focus
Spell Type: MagicalRadius: 75
Instant
Causes your target to recover 320.4 HP. Can be stacked 3 times and lasts 9 seconds. When the effect wears off an additional 320 HP will be recovered and there is a chance that 1 point of Power of Nature will be returned to you. (The effect of Spring Flower Eulogy will increase based on the number of times it is stacked. It can recover a maximum of 765 HP for the target.)
ID: 499954
Spring Carol
Druid/ScoutLevel: 60
Changes your Camellia Flower to affect multiple friendly targets around.
ID: 499952
Mother Earth's Guidance
Druid/ScoutLevel: 70
Spell Type: Magical
Instant
Converts 20% of your Ranged Damage into Magical Damage for 1800 seconds.
ID: 499949
Spirit Guidance +55
Druid/ScoutLevel: 70
Uses: 1400 MPRange: 150
Spell Type: Magical
Casting Time: 1 sec.Cooldown: 30 sec.
Requires 1 point Power of Nature. When the Power of Nature enters the target's body, his camp will be friendly to you. Lasts for 16.2 seconds. (When your Reputation is negative, the target will still be hostile to you.) The maximum level of this skill is 55.
ID: 499950
11.1.5.4000.en (05-06-2025)