Mage General

Fireball +105
Mage GeneralLevel: 4
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 4515 + 0.3 x Intelligence Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 2% MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Passive
Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
ID: 490222
Silence +55
Mage GeneralLevel: 20
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 16 sec.
Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
ID: 490248
Intensification +105
Mage/PriestLevel: 35
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Increases Magical Damage by 35% for 30 seconds.
ID: 1492601

Priest General

Urgent Heal +105
Priest General
Uses: 1615 MPRange: 250
Spell Type: Magical
InstantCooldown: 1 sec.
Quickcast that restores 455 points of target's HP.
ID: 491147
Regenerate +105
Priest GeneralLevel: 4
Uses: 1190 MPRange: 180
Spell Type: Magical
Instant
Recover 5.2% of target's HP every 3 seconds for 18 seconds.
ID: 490269
Holy Aura
Priest GeneralLevel: 8
Uses: 2% MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to all damage for 5 seconds.
ID: 490300
Magic Barrier +55
Priest GeneralLevel: 12
Uses: 840 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
ID: 491166
Grace of Life +105
Priest GeneralLevel: 14
Uses: 510 MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
ID: 490290
Blessed Spring Water +105
Priest GeneralLevel: 16
Uses: 2040 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
ID: 490298
Amplified Attack
Priest GeneralLevel: 20
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
ID: 490491
Rising Tide +105
Mage/PriestLevel: 45
Uses: 510 MPRange: 150
Spell Type: MagicalRadius: 60
InstantCooldown: 3 sec.
Summons a torrent that causes 2736 + 0.2 x INT Water Damage and increases your Wind Damage by 50% for 4 seconds. Also increases Wind Damage target receive by 4% for 8 seconds.
ID: 499608

Mage Primary Only

Flame +105
Mage Primary Only
Uses: 1% MPRange: 150
Spell Type: Magical
Casting Time: 3 sec.
Launches a searing fireball, which deals 1820 + 0.2 x INT Fire Damage.
ID: 491150
Elemental Catalysis
Mage Primary Only
Spell Type: Magical
InstantCooldown: 4 Minute(s)
Increases Magical Damage by 40%, Casting Speed by 25% and area damage by 10% for 15 seconds.
ID: 497971
Alternative Current +105
Mage Primary OnlyLevel: 2
Passive
Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 650, Magical Critical Bonus by 23.2%.
ID: 491169
Electrostatic Charge +55
Mage Primary OnlyLevel: 2
Uses: 2% MP
Spell Type: Magical
InstantCooldown: 60 sec.
(Electrical Spell) Absorbs as much damage as 50% of your maximum HP for 60 seconds.
ID: 491156
Eruption
Mage Primary OnlyLevel: 8
Passive
Fireball and Flame have a chance of exploding and causing Fire damage.
ID: 490221
Discharge +105
Mage Primary OnlyLevel: 10
Uses: 2% MP
Spell Type: MagicalRadius: 60
InstantCooldown: 15 sec.
(Electrical Spell) Inflicts 2997.5 + 0.2 x Intelligence Wind Damage to targets within range and a Stun for 3 seconds. (For players this effect lasts for 2 seconds.)
ID: 490242
Electric Bolt +105
Mage Primary OnlyLevel: 10
Uses: 510 MPRange: 150
Spell Type: Magical
Casting Time: 1 sec.
(Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 15 seconds.
ID: 491168
Meteor Shower +105
Mage Primary OnlyLevel: 14
Uses: 4% MPRange: 140
Spell Type: MagicalRadius: 60
Channel Time: 3 sec.
Conjures a meteor shower which inflicts 1413.1 + 0.41 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.41 x INT instead.
ID: 490252
Current Arrow +105
Mage/PriestLevel: 15
Uses: noneRange: 100
Spell Type: Magical
Instant
When activated automatically shoots an arrow of water magic onto your target, dealing 1490 + 1.25 x INT Water Damage. Frequency of this automatic attack depends on your Casting Speed.
ID: 491587
Electric Explosion +105
Mage Primary OnlyLevel: 16
Uses: 2% MPRange: 150
Spell Type: Magical
Casting Time: 2 sec.
(Electrical Spell) Causes 1935.2 + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
ID: 491170
Elemental Phoenix +105
Mage Primary OnlyLevel: 18
Uses: 1% MP
Spell Type: MagicalRadius: 120
InstantCooldown: 10 sec.
Summon a phoenix that causes 2680 + 0.1 x Intelligence Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
ID: 490239
Purify
Mage/PriestLevel: 20
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Can dispel curses and harmful effects from your target.
ID: 492944
Static Field +105
Mage Primary OnlyLevel: 20
Uses: 1% MPRange: 150
Spell Type: MagicalRadius: 80
Instant
Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
ID: 491172
Electric Compression
Mage Primary OnlyLevel: 20
Passive
Gain Electric Compression while being Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%.
ID: 491171
Master of Staves +55
Mage Primary OnlyLevel: 22
Passive
Increases Magical Damage by 16%.
ID: 490217
Elemental Knowledge +105
Mage Primary OnlyLevel: 22
Passive
Increases all elemental damage by 29.3%.
ID: 490216
Thunderstorm +105
Mage Primary OnlyLevel: 25
Uses: 2% MPRange: 140
Spell Type: MagicalRadius: 60
InstantCooldown: 8 sec.
(Electrical Spell) Summon a thunderstorm that inflicts 1942.3 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
ID: 490244
Electric Outburst +105
Mage/PriestLevel: 25
Uses: 4% MPRange: 150
Spell Type: Magical
Cooldown: 6 sec.
Shocks your target, inflicting 6528 Wind Damage. When used against an enemy that is under effect of Soaking Wet, releases a Discharge at the enemy's location which deals 449.9% CPS Wind Damage to targets around.
ID: 491589
Purgatory Fire +105
Mage Primary OnlyLevel: 26
Uses: 2% MP
Spell Type: MagicalRadius: 80
InstantCooldown: 1 sec.
Summons purgatory fire, causing 2405 + 0.2 x INT Fire Damage to targets within a range of 50.
ID: 491153
Energy Influx +105
Mage Primary OnlyLevel: 28
Spell Type: Magical
Instant
Increases Mag. Crit. Effectiveness by 748 and Magical Critical Bonus by 2%.
ID: 490218
Energy Well +55
Mage Primary OnlyLevel: 30
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Reduces all skill costs by 50% for 60 seconds.
ID: 490251
Tide Burst +105
Mage/PriestLevel: 30
Uses: 2% MPRange: 150
Spell Type: Magical
Casting Time: 2 sec.
Summons a powerful torrent that inflicts 3028.3 + 0.2 x Intelligence Water Damage to target. Triggers Eruption with Water Damage with a small chance to inflict 1095.7 + 0.2 x Intelligence Water Damage. If target is under effect of Soaking Wet, cooldown of Electric Outburst will be reset.
ID: 491590
Elemental Weakness +105
Mage Primary OnlyLevel: 32
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 10 sec.
Reduces the target's Magical Defense by 10.4% for 30 seconds.
ID: 497977
Holy Influx
Mage/PriestLevel: 35
Passive
Empowers your Intensification to provide more Magical Damage.
ID: 492633
Vortex +105
Mage/PriestLevel: 40
Uses: 3% MPRange: 100
Spell Type: MagicalRadius: 80
Casting Time: 2 sec.
Summons a water torrent that splashes to drown your enemies. Inflicts 2500.2 + 0.2 x Intelligence Water Damage to your target and other targets around, and increases Wind Damage they receive by 4% for 8 seconds.
ID: 492928
Soaking Wet
Mage/PriestLevel: 45
Passive
Modifies Rising Tide to inflict area damage and successful hits with it will apply Soaking Wet to targets that increases Wind Damage they receive.
ID: 493031
Magic Drain +105
Mage/PriestLevel: 50
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 15 sec.
Drains the target's Magical Damage by 18.8% for 15 seconds and recovers 100.0% MP instantly. Also if you inflict damage with Electric Outburst, Tide Burst or Vortex to target who is under effect of this spell, it will restore 10.0% MP and grant a Wild Charge stack which grants you 2% Wind Damage, Water Damage and 2% received area damage reduction per stack.
ID: 493265
Tide Mastery +105
Mage/PriestLevel: 60
Passive
Your Vortex and Tide Burst grant a charge of Wild Charge, stacking up to 10 times. Every Current Arrow hit will cause a charge to get automatically consumed, which releases a water explosion around the target it hit, dealing 15053.3 + 0.1 x INT Water Damage to nearby enemies within range.
ID: 499607
Wave Essence
Mage/PriestLevel: 70
Uses: 10% MP
Spell Type: Magical
InstantCooldown: 60 sec.
Increases Water Damage, Wind Damage by 32% and allows you to cast spells while moving for 30 seconds. After this effect ends, Vortex will enter to 10 seconds of cooldown state. While active, Tide Burst will trigger Eruption with higher chance.
ID: 499609
12.1.1.1000.en (08-05-2026)