Rogue General

Throw +105
Rogue GeneralLevel: 4
Uses: 1 projectile(s)
Spell Type: Physical/Pierce
InstantCooldown: 3.9 sec.
Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage.
ID: 490309
Katana Training
Rogue GeneralLevel: 7
Passive
Allows you to equip Katana and increases its Physical Damage by 12%. Katanas will have inherent offhand damage that can scale with offhand damage attributes.
ID: 1491729
Blind Stab +105
Rogue GeneralLevel: 8
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 9.9 sec.
Causes Physical Damage amounting to 365.0% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490317
Projectile Training
Rogue GeneralLevel: 12
Passive
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Passive
Your Nimble Hands provides 25% extra attack chance and increases maximum attack speed of Daggers. Also reduces skill cooldowns by 0.1 seconds.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
Passive
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Passive
Permanently increases Dodge and Magic Resist Rate by 8.6% and DoT damage by 25.8%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 19.9 sec.
Instantly move behind the target and increases your Dodge % greatly.
ID: 490344
Shadowstab +105
Rogue/MageLevel: 60
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 584.5% main hand weapon DPS + 0.2 x DEX Fire Damage. If you wield a sharp weapon as main weapon, for 10 seconds a Bleed causes 1447.5 damage every second.
ID: 1490430

Mage General

Fireball +105
Mage GeneralLevel: 4
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 5.9 sec.
Casts a fireball, causing 4515 + 0.3 x Intelligence Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 2% MPRange: 150
Spell Type: Magical
InstantCooldown: 19.9 sec.
A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Passive
Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
ID: 490222
Intensification +105
Mage GeneralLevel: 16
Spell Type: Magical
InstantCooldown: 1 Minute(s) 59 sec.
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976
Silence +55
Mage GeneralLevel: 20
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 15.9 sec.
Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
ID: 490248

Rogue Primary Only

Assassins Rage
Rogue Primary Only
Spell Type: Physical
InstantCooldown: 1 Minute(s) 59 sec.
Increases Phys. Crit. Effectiveness equal to half of your current main hand weapon Phys. Crit. Effectiveness for 15 seconds and increases Physical Damage by 30%. Additionally, while wielding a Katana, will immediately grant you Grandmaster.
ID: 490506
Perfect Slice +105
Rogue Primary OnlyLevel: 7
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: PhysicalRadius: 40
InstantCooldown: 1.9 sec.
Inflicts 665.0% main hand weapon DPS Physical Damage to target and enemies around them. Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 1146 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 3% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target. Your next perfect timing will also apply maximum stacks if you are under effect of Assassins Rage.
ID: 1491731
Shadow Slash +105
Rogue Primary OnlyLevel: 7
Equipment: Katana
Uses: 35 energyRange: 50
Spell Type: Physical/Slash
InstantCooldown: 7.9 sec.
Inflicts 920.0% + 0.5 x DEX Elemental Damage to your target. Damage will be repeated for each buff stack you have from Perfect Slice.
ID: 1493673
Assassin Training +55
Rogue Primary OnlyLevel: 10
Passive
Increases Dagger Physical Damage by 74% and Katana Physical Damage by 74%.
ID: 490504
Blind Spot +105
Rogue Primary OnlyLevel: 14
Uses: 25 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 5.9 sec.
Instantly moves behind the target, causing 937.5% main hand weapon DPS + 0.3 x DEX physical damage. If you wield a sharp weapon as main weapon, for 6 seconds a Bleed causes 535 damage every second.
ID: 490311
Chaos Dagger +105
Rogue/MageLevel: 15
Passive
The Flame will entwine with your weapons to keep chaos. Every normal attack will carry additional 169.4% attacker hand weapon DPS Fire Damage. Every auto attack will increase your Physical Attack Power slightly for a short period of time.
ID: 491178
Poisonous Hands
Rogue Primary OnlyLevel: 16
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 8%. Every consecutive attack to same target will increase your Physical Attack Speed gradually, attacking to a new target will not count as consecutive attack. (Effect is mutually exclusive with Energized Hands.)
ID: 490329
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1 sec.
Increases your energy recovery rate by 100%, reduces skill cooldowns by 0.1s and increased total Energy by 50%, but also increases Energy costs by 20% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.)
ID: 490347
Enlivened Blade +105
Rogue/MageLevel: 20
Uses: 2 projectile(s)Range: 150
Spell Type: Physical/PierceRadius: 50
InstantCooldown: 0.9 sec.
Launches an enchanted projectile at the specified area and causes 354.9% main hand weapon DPS and 354.9% offhand weapon DPS Fire Damage to all enemies in the area.
ID: 491180
Combo Throw +105
Rogue Primary OnlyLevel: 20
Uses: 3 projectile(s)
Spell Type: Physical/Pierce
Execution Time: 0.79 sec.Cooldown: 3.9 sec.
Throws hidden weapons in series, each of which causes 338.8% main hand weapon DPS + 3 x Projectile Damage.
ID: 490338
Sneak Attack +105
Rogue Primary OnlyLevel: 22
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Instantly moves behind your target and inflicts 949.0% main hand weapon DPS + 0.3 x DEX physical damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 10 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
ID: 490337
Premeditation
Rogue/MageLevel: 25
Uses: 20 energy
Spell Type: Magical
InstantCooldown: 19.9 sec.
Meditate shortly. Using Wound Attack while having this buff will increase its damage by 50%.
ID: 491182
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 1 Minute(s) 29 sec.
For 30 seconds, Physical Attack Speed is increased by 13.2% and Physical Defense is decreased by 13.2%.
ID: 490333
Evil Intent
Rogue/MageLevel: 25
Passive
Allows you to use Premeditation without any cast time.
ID: 491181
Gusting Blade Rain +105
Rogue/MageLevel: 30
Uses: 2 projectile(s)
Spell Type: Physical/PierceRadius: 65
InstantCooldown: 14.9 sec.
Summons a fire blade storm around caster and inflicts 1012.0% main hand weapon DPS and 1012.0% offhand weapon DPS Fire Damage. Throwing a projectile will reduce cooldown time by a second.
ID: 491183
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Passive
You gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 2 Minute(s) 59 sec.
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Passive
Increase off hand damage by 29.1% and accuracy by 19.4%.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 60.2%, but consumes 5 Energy every 5 seconds.
ID: 490341
Hide +55
Rogue/MageLevel: 35
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 5.9 sec.
You go into hiding to avoid discovery by the enemy. Your movement speed is increased by 10%.
ID: 1490286
Vengeance Ambition
Rogue/MageLevel: 35
Passive
Hide is now increasing your movement speed instead.
ID: 491184
Blade of Tartarus +105
Rogue/MageLevel: 40
Uses: 1 projectile(s)
Spell Type: Physical/PierceRadius: 60
InstantCooldown: 7.9 sec.
Throw a flaming blade to enemy, inflics 1355.0% Focused main hand weapon DPS Fire Damage and increases Fire Damage by 8% for 10 seconds. Additionally recovers 50 Energy.
ID: 491186
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 100
Spell Type: MagicalRadius: 20
InstantCooldown: 29.9 sec.
Binds the enemy's shadow within designated area. Targets cannot move or use skills for 5 seconds.
ID: 490346
Create Opportunity +105
Rogue/MageLevel: 45
Passive
Increases Phys. Crit. Effectiveness by 1592, and there is a chance to Interrupt the target's cast.
ID: 498024
Disabling Blade
Rogue/MageLevel: 50
Passive
Renders enemies that are being attacked by Enlivened Blade and Gusting Blade Rain slowed down by 30% for 3 seconds.
ID: 491188
Wound Attack +105
Rogue/MageLevel: 60
Equipment: Dagger
Uses: 35 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 5.9 sec.
Causes 919.8% main hand weapon DPS + 0.3 x DEX Fire Damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX Fire Damage.
ID: 1490432
Low Blow +105
Rogue/MageLevel: 60
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Inflicts 1002.0% main hand weapon DPS + 0.3 x DEX Fire Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds. Upon applying Grievous Wound, additional 626.2% main hand weapon DPS + 0.3 x DEX Fire Damage will be inflicted for first blow after every 8 seconds.
ID: 1490431
Fire Concentration
Rogue/MageLevel: 60
Passive
Modifies Shadowstab, Low Blow and Wound Attack to inflict Fire Damage instead. Also increases Fire Damage by 75%.
ID: 497206
Hell Blades +55
Rogue/MageLevel: 70
Uses: 10 projectile(s)
Spell Type: Magical
InstantCooldown: 59.9 sec.
Unleash the blades of hell, for 30 seconds increases Fire Damage by 18% and decreases damage you receive by 40%. During effect, your Chaos Dagger will inflict damage twice and Gusting Blade Rain will reset cooldown quicker.
ID: 497205
12.1.1.1000.en (08-05-2026)