Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4)
The maximum level of this skill is 55.
ID: 498532
Energy Influx Strike +105
Rogue/ChampionLevel: 40
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Inflicts 700.0% main hand weapon DPS Wind Damage.
If target is in an Electrocution state, this attack lands a critical hit.
ID: 1490401
Electrocution +105
Rogue/ChampionLevel: 40
Uses: 10 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 704.2% + 0.2 x DEX main hand weapon DPS Wind Damage on target.
Also invokes a state of Electrocution for 8 seconds and triggers Low Blow if you have sufficient energy to cast it.
ID: 1490327
Shock Strike +105
Rogue/ChampionLevel: 40
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon DPS Wind Damage on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds, but this Stun can't be applied with frequent consecutive hits, though it will still interrupt casts.
ID: 1490402
Heavy Bash +105
Rogue/ChampionLevel: 40
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon DPS Wind Damage on target.
It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2% for 12 seconds. Can be stacked maximum 3 times.
ID: 1490400
Perfect Slice +105
Rogue Primary OnlyLevel: 7
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: PhysicalRadius: 40
InstantCooldown: 2 sec.
Inflicts 316.7% main hand weapon DPS Physical Damage to target and enemies around them.
Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly.
This slice of a master will apply a strong bleed that inflicts 1432.5 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 2%, reduces Energy cost by 10% and reduces aggro by 8% for 8 seconds.
Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target.
Your next perfect timing will also apply maximum stacks if you are under effect of Assassins Rage.
ID: 1491731
Shadow Slash +105
Rogue Primary OnlyLevel: 7
Equipment: Katana
Uses: 35 energyRange: 50
Spell Type: Physical/Slash
InstantCooldown: 6 sec.
Inflicts 920.0% + 0.5 x DEX Elemental Damage to your target. Damage will be repeated for each buff stack you have from Perfect Slice.
ID: 1493673
Assassin Training +55
Rogue Primary OnlyLevel: 10
Increases Dagger Physical Damage by 83.2% and Katana Physical Damage by 74%.
The maximum level of this skill is 55.
ID: 490504
Disassembly Shadow +55
Rogue/ChampionLevel: 15
Uses: 20 energy
Spell Type: Magical
Instant
You enter a Disassembly Shadow state, increasing Physical Damage by 72.8% and decreases Aggro by 24.8%.
While in effect, allows your Shadowstab to apply Bleed without using a dagger.
Offensive skills will Disassemble the enemy to inflict 156.0% main hand weapon DPS Wind Damage and recover 3 energy. This attack will ignore 32.5% of target's defense.
Disassemble requires hammer to be inflicted.
Refreshes rage by 15 every 2 seconds.
The maximum level of this skill is 55.
ID: 499816
Poisonous Hands
Rogue Primary OnlyLevel: 16
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 2%. (Can be stacked 4 times.)
(Effect is mutually exclusive with Energized Hands.)
ID: 490329
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1 sec.
Increases your energy recovery rate by 50% for 900 seconds.
(Effect is mutually exclusive with Poisonous Hands.)
The maximum level of this skill is 55.
ID: 490347
Hide +55
Rogue Primary OnlyLevel: 18
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 6 sec.
You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%.
The maximum level of this skill is 55.
ID: 490312
Premeditation
Rogue Primary OnlyLevel: 18
Uses: 20 energy
Spell Type: Magical
Casting Time: 2 sec.Cooldown: 20 sec.
Meditate shortly to make your next 10 offensive spell damage to inflict always critical damage for 10 seconds.
Using Wound Attack while having this buff will increase its damage by 50%.
ID: 490507
Power Mechanism
Rogue/ChampionLevel: 20
Equipment: 1-H or 2-H Hammer
Uses: 10 rage
Spell Type: Magical
InstantCooldown: 8 sec.
Creates a Power Mechanism that is following you.
This mechanism will increase your Physical Damage and Physical Attack Power by 12%.
Mechanism will stay for 15 seconds.
ID: 498828
Remodeled Assassin
Rogue/ChampionLevel: 25
Reduces Assassins Rage cooldown and increases Physical Damage provided by it.
ID: 498830
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
For 30 seconds, Physical Attack Speed is increased by 13.2% and Physical Defense is decreased by 13.2%.
The maximum level of this skill is 55.
ID: 490333
Assassins Rage
Rogue/ChampionLevel: 25
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
Increases Critical Physical Hit Rate equal to half of your current main hand weapon Critical Physical Hit Rate for 15 seconds and increases Physical Damage by 36%.
ID: 1490326
Treasure Hunter +55
Rogue Primary OnlyLevel: 26
Increases your and your party's chances of finding items by 21.5%.
The maximum level of this skill is 55.
ID: 490316
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Spell Type: Magical
Instant
For 900 seconds, you will gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Silent Rune Bomb +105
Rogue/ChampionLevel: 30
Uses: 20 rageRange: 80
Spell Type: Physical/PierceRadius: 50
InstantCooldown: 5 sec.
Drops a Silent Rune Bomb that inflicts 511.7% main hand weapon DPS Wind Damage on targets in the area. Also carries a Tranquility effect for 12.5 seconds.
ID: 498833
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Increase off hand damage by 29.1% and accuracy by 19.4%.
The maximum level of this skill is 55.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 60.2%, but consumes 5 Energy every 5 seconds.
The maximum level of this skill is 55.
ID: 490341
Pulse Rune Bomb +105
Rogue/ChampionLevel: 35
Uses: 30 rageRange: 80
Spell Type: Physical/PierceRadius: 50
InstantCooldown: 5 sec.
Drops a Pulse Rune Bomb that inflicts 408.8% main hand weapon DPS Wind Damage on targets in the area. If target is under effect of Tranquility, damage will be 752.0% main hand weapon DPS Wind Damage.
Also carries a Pulse Stun effect for 2 seconds.
ID: 498834
Sneak Attack +105
Rogue/ChampionLevel: 40
Uses: 30 energyRange: 50
Spell Type: Physical/Blunt
Instant
Instantly moves behind your target and inflicts 949.0% main hand weapon DPS + 0.3 x DEX Wind Damage to target. If you are under effect of Hide, attack will be repeated.
If you wield a dagger, 3 second of Sneak Attack Stun and 10 seconds of Sneak Attack Bleed effect will be applied.
(Can't use while in combat.)
ID: 1490398
Blind Spot +105
Rogue/ChampionLevel: 40
Uses: 25 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Instantly moves behind the target, causing 937.5% main hand weapon DPS + 0.3 x DEX Wind Damage.
If you wield a sharp weapon as main weapon, for 6 seconds a Bleed causes 535 damage every second.
ID: 1490397
Electric Influx
Rogue/ChampionLevel: 40
Decreases rage cost of Electrocution by 10 and removes its cooldown. Also makes it trigger Low Blow automatically when used if you have sufficient Energy.
Modifies each offensive skill to inflict Wind Damage instead.
ID: 498836
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 100
Spell Type: MagicalRadius: 20
InstantCooldown: 30 sec.
Binds the enemy's shadow within designated area. Targets cannot move or use skills for 5 seconds.
ID: 490346
Low Blow +105
Rogue/ChampionLevel: 40
Uses: 30 energyRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 1002.0% main hand weapon DPS + 0.3 x DEX Wind Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds.
Upon applying Grievous Wound, additional 626.2% main hand weapon DPS + 0.3 x DEX Wind Damage will be inflicted for first blow after every 8 seconds.
ID: 1490395
Combo Throw +105
Rogue/ChampionLevel: 40
Uses: 3 projectile(s)
Spell Type: Physical/Pierce
Channel Time: 1 sec.Cooldown: 4 sec.
Throws hidden weapons in series, each of which causes 338.8% main hand weapon DPS Wind Damage + 3 x Projectile Damage.
ID: 1490399
Informer +105
Rogue Primary OnlyLevel: 42
Increases Critical Physical Hit Rate by 597 and Physical Attack Accuracy by 5970.
ID: 490350
Burying Mechanism +105
Rogue/ChampionLevel: 45
Equipment: 1-H or 2-H Hammer
Uses: 20 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 30 sec.
Inflicts 1025.3% main hand weapon DPS Wind Damage to target.
Creates a Burying Mechanism under the target's feet. When a target is within 80 distance of mechanism, it will increase your Physical Damage by 2% depending on amount of enemies within it's range. Effect can be stacked up to 5 times. This mechanism lasts for 30 seconds.
ID: 498837
Wound Attack +105
Rogue/ChampionLevel: 50
Equipment: 1-H or 2-H Hammer
Uses: 35 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Causes 919.8% + 0.3 x DEX main hand weapon DPS Wind Damage. For each Bleed, Grievous Wound or Electrocution Bleed on the target, Wound Attack can cause extra damage up to 3 times.
Every extra damage will be equal to 709.8% + 0.2 x DEX main hand weapon DPS Wind Damage.
ID: 1490328
Bloody Mess
Rogue/ChampionLevel: 50
You learnt the ancient techniques of dwarvens, your Wound Attack will inflict extra damage with Grievous Wound.
Also everytime you place a mechanism, cooldown of Pulse Rune Bomb will be reset.
ID: 498839
Poison Feedback
Rogue/ChampionLevel: 60
Under Poisonous Hands effect, your attacks will increase your Physical Attack Speed by 5% and extra attack chance by 20% for 12 seconds. Stacks up to 5.
Your hammer attacks will have a chance of 50% to reduce cooldown of Dwarven Forge by a second. Additionally each hammer attack will inflict Disassemble with a 34% chance.
ID: 499817
Dwarven Forge +55
Rogue/ChampionLevel: 70
Equipment: 1-H or 2-H Hammer
Uses: 20 rage, 20 energy
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Uses dwarven magic to amplify your hammer.
Your Disassemble will ignore 52% of targets defense instead for 30 seconds.
Using this will provide maximum stack of Poison Feedback.
ID: 498826