Electrocution
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 90.0% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. 
 (This skill stat will increase and decrease based on equipment and target strength) 
 
												
Heavy Bash
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 78.0% main hand weapon physical DPS on target.
It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. 
(This skill stat will increase and decrease based on equipment and target strength.)
 
												
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Passive
Hammer weapons can be equipped.
 
												
Energy Influx Strike
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 112.0% main hand weapon DPS physical damage on targets. 
If target is in an Electrocution state, this attack lands a critical hit. 
 (This skill stat will increase and decrease based on equipment and target strength) 
 
												
Runecraft - Diversion
Champion GeneralLevel: 12
Passive
Increases Parry Rate by 30 points.
 
												
Runecraft - Solidify
Champion GeneralLevel: 16
Passive
Increases your stamina. (Current stamina + 11 x 1% + 11) 
The maximum level of this skill is 55.
 
												
Shock Strike
Champion GeneralLevel: 20
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 75.0% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds, but this Stun can't be applied with frequent consecutive hits, though it will still interrupt casts.
If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.